Class NotePropertiesTransform

java.lang.Object
com.softsynth.jmsl.score.NotePropertiesTransform
Direct Known Subclasses:
AccidentalPreferenceTransform, AccidentalVisibilityPolicyTransform, AltEnharmonicSpellingToggleTransform, AmplitudeTransform, AutoBeamTransform, BeamGroupTransform, BeamTransform, CrescTransform, DetachGraceNoteTransform, DotTransform, DoubleTransform, DurationTransform, DynamicTransform, GlissTransform, HalveTransform, HoldTransform, LyricLevelTransform, MakeGraceNotesTransform, MarkTransform, NoteHeadTransform, NoteheadVisibleToggleTransform, NoteheadVisibleTransform, NoteOrnamentTransform, NoteVisibleToggleTransform, NoteVisibleTransform, OctavaTransform, PasteAsGraceNotesTransform, PitchToTextTransform, RestToggleTransform, SlurTransform, SpellingTransformLineOfFifthsRule, StemInfoOverrideTransform, StemVisibilityTransform, StemVisibleToggleTransform, TiedInToRestTransform, TieTransform, TrackSwitchTransform, TransposeGraceNotesTransform, TranspositionTransform, TupletTransform

public abstract class NotePropertiesTransform
extends java.lang.Object
Abstract superclass for Transforms that apply to the properties of Notes in Selection Buffer. Examples include transposition and beaming. Notes are left in place in their tracks after their properties are altered. You should provide a constructor that set this.name="something unique" so that this can be put into a ScoreFrame Menu and show up with a meaningful name.
Author:
Nick Didkovsky , copyright 2000 Nick Didkovsky , all rights reserved
  • Field Summary

    Fields
    Modifier and Type Field Description
    static java.lang.String copyright  
  • Constructor Summary

    Constructors
    Constructor Description
    NotePropertiesTransform()  
  • Method Summary

    Modifier and Type Method Description
    java.lang.String getName()  
    abstract void operate​(Score score, SelectionBuffer selectionBuffer)
    Implement this method to do something to the Notes in the SelectionBuffer.
    void setName​(java.lang.String s)  

    Methods inherited from class java.lang.Object

    equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

  • Constructor Details

    • NotePropertiesTransform

      public NotePropertiesTransform()
  • Method Details

    • getName

      public java.lang.String getName()
    • setName

      public void setName​(java.lang.String s)
    • operate

      public abstract void operate​(Score score, SelectionBuffer selectionBuffer)
      Implement this method to do something to the Notes in the SelectionBuffer. Operations are upon the Notes themselves, not a clone of the Notes. Be careful!
       
       
            Example:
       
            // transpose pitch up an octave
            public void operate(SelectionBuffer selectionBuffer) {
            for (Enumeration e=selectionBuffer.elements(); e.hasMoreElements(); ) {
            Note note = (Note)e.nextElement();
            if (!note.isRest()) {
            // get pitch data, transpose it, and set it again
            note.setPitchData(note.getPitchData()+12);
            // Use NoteFactory to recalculate staff level, accidental, and stem direction
            NoteFactory.setLevelPitch(note, note.getPitchData());
            }
            }
            }